Dutch Digital Design
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interactive work from
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An atmospheric and beautifully crafted way to digitalise an album

Önnu Jónu Son

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Önnu Jónu Son

A totally immersive and playful, fun app experience

McDonald's Getaway Island

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McDonald's Getaway Island

Spending days at this beautifully crafted and innovative digital library

Americana

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Americana

A flawlessly implemented website with an eye-opening message

The Drop Store

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The Drop Store

Taking the world of hospitality to the next level, digitally

Be My Guest

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Be My Guest

A visually strong mix of digital storytelling & e-commerce

CL9UD

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CL9UD

Raising digital awareness: the decline in press freedom

The Erased font

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The Erased font

A sophisticated digital experience to explore an iconic museum online

foam.org

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foam.org

A visually stunning and impactful, interactive documentary

The Pollinators of Slovenia

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The Pollinators of Slovenia

A journey towards equality. Decoding gender-bias in AI

MissJourney

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MissJourney
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Dutch Digital Design.
Stories. News. Events.

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Christian Mezöfi from Dentsu Creative: loves detail and 3D design

Christian Mezöfi Dentsu Creative & Dutch Digital Design curator

Interview

Christian Mezöfi Dentsu Creative & Dutch Digital Design curator

Welcome ACE, Cut the Code, DotControl, Lava and Merlin Studio

welcome to five new partners

News

welcome to five new partners

Aurelija Mockeviciute: visual designer & Dutch Digital Design curator

Meet Aurelija Mockeviciute from Clever°Franke

Interview

Meet Aurelija Mockeviciute from Clever°Franke

To be a Robot Kitten: passionate about creative technology

Partner in the Spotlight: Robot Kittens

Interview

Partner in the Spotlight: Robot Kittens

Dutch Digital Design does Dutch Design Week 2023

Dutch Digital Design does Dutch Design Week 2023

Event

Dutch Digital Design does Dutch Design Week 2023

ADNIGHT 2023: we present to you the Dutch Digital Design route

Adnight - Dutch Digital Design route

Event

Adnight - Dutch Digital Design route

Erick de Jong: creative director, one of our curators, Japanophile

Curator's choice - Erick de Jong from Fonk

Interview

Curator's choice - Erick de Jong from Fonk

Curator’s Choice: meet Giulia Principe & the work of Roelof Knol

Curator’s Choice: meet Giulia Principe & the work of Roelof Knol

Interview

Curator’s Choice: meet Giulia Principe & the work of Roelof Knol

Partner in the Spotlight: Greenberry for socially responsible digital design

Partner in the Spotlight - Greenberry

Interview

Partner in the Spotlight - Greenberry

When Suzanne Visser & Dutch Digital Design did SXSW 2023

Dutch Digital Design at SXSW 23

Interview

Dutch Digital Design at SXSW 23
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Reflecting our need for continuous online interaction

Touch for Luck by

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Museum M+ commissioned Amsterdam-based digital artist collective Moniker - founded by Roel Wouters and Luna Maurer - to create Touch for Luck. Touch for Luck is the first digital commission for the recently opened mega-museum of visual culture in Hong Kong. The interactive and collaborative work gives visitors of touchforluck.com direct acces to the giant outdoor M+ facade.

Touch for Luck is an interactive digital experience that reflects our continuous, collaborative online presence, as well as the mechanics of social platforms designed to hook you to the screen through a game. It explores how we use digital spaces to enrich ourselves and seek fulfilment. The game explores the dangers of this online domain.

By touching your phone screen you connect to the luck-packed pond of fish - becoming a digital fish yourself, and allowing you to join up with others who are touching their phone screens simultaneously. Touch for Luck's motto: jump in the pond and swish that tail. Touch your screen. Touch for luck. Touch and never let go. The point of the game is to acquire lucky charms by touching the phone screen and never letting go.

The full view of the pond and all its digital fish is projected onto the enormous M+ Facade. It lights up at night, being one of the largest media facades in the world. At 65 metres tall by 110 metres wide, it is visible up to 1.5 kilometres away.

Curiosity tempts the brain to see what happens next. Highlighting exactly what Moniker intended: our obsessive need for continuous online presence and connectivity.