Dutch Digital Design
sharing the best
interactive work from
the Netherlands

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From brand system to informative content and beautiful digital design

Zentry

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Zentry

Aesthetically captivating, smoothly built. A clean digital club experience

Radio Radio

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Radio Radio

Creating digital presence with bold, no code immersiveness

Ask Phill & Analogue Agency

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Ask Phill & Analogue Agency

Sculpting a movement for morally ambitious firestarters

Case: The School for Moral Ambition

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Case: The School for Moral Ambition

From physical card to a sustainable, immersive digital experience

Nationale Bioscoopbon

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Nationale Bioscoopbon

Next level immersiveness to create digital stand out within urban design

Studio D outstanding online presence

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Studio D outstanding online presence

A stylish digital amalgamation of fashion, gaming & anime culture

ark8.net

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ark8.net

Digitally sailing through Gehry's Walt Disney Concert Hall

Sculpting Harmony

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Sculpting Harmony

Putting biotechnology mixed with lifestyle and fashion at the forefront

Normal Phenomena of Life

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Normal Phenomena of Life

A bold and deliciously playful brand experience about a fatty future

Hoxton Farms

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Hoxton Farms
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Dutch Digital Design.
Stories. News. Events.

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Kamiel Meijers from 51North. Making the digital journey tangible.

Kamiel Meijers - Dutch Digital Design curator

Interview

Kamiel Meijers - Dutch Digital Design curator

Meet Merlin. What makes their work magical. Imagine. Code. Magic

Partner in the spotlight: Merlin Studio

Interview

Partner in the spotlight: Merlin Studio

Who's in charge of making AI more socially responsible?

AI and social responsibility. What our partners say.

Thought Leadership

AI and social responsibility. What our partners say.

Your Majesty: about branding and uniting the curious

Partner in the Spotlight: Your Majesty

Interview

Partner in the Spotlight: Your Majesty

The impact of AI within the creative industry. What our partners say

The impact of AI within the creative industry - part I

Thought Leadership

The impact of AI within the creative industry - part I

Margot Gabel: passionate about connecting digital design with emotions

Margot Gabel Build in Amsterdam & Dutch Digital Design Curator

Interview

Margot Gabel Build in Amsterdam & Dutch Digital Design Curator

Christian Mezöfi from Dentsu Creative: loves detail and 3D design

Christian Mezöfi Dentsu Creative & Dutch Digital Design curator

Interview

Christian Mezöfi Dentsu Creative & Dutch Digital Design curator

Welcome ACE, Cut the Code, DotControl, Lava and Merlin Studio

welcome to five new partners

News

welcome to five new partners

Aurelija Mockeviciute: visual designer & Dutch Digital Design curator

Meet Aurelija Mockeviciute from Clever°Franke

Interview

Meet Aurelija Mockeviciute from Clever°Franke

To be a Robot Kitten: passionate about creative technology

Partner in the Spotlight: Robot Kittens

Interview

Partner in the Spotlight: Robot Kittens
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Reflecting our need for continuous online interaction

Touch for Luck by

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Museum M+ commissioned Amsterdam-based digital artist collective Moniker - founded by Roel Wouters and Luna Maurer - to create Touch for Luck. Touch for Luck is the first digital commission for the recently opened mega-museum of visual culture in Hong Kong. The interactive and collaborative work gives visitors of touchforluck.com direct acces to the giant outdoor M+ facade.

Touch for Luck is an interactive digital experience that reflects our continuous, collaborative online presence, as well as the mechanics of social platforms designed to hook you to the screen through a game. It explores how we use digital spaces to enrich ourselves and seek fulfilment. The game explores the dangers of this online domain.

By touching your phone screen you connect to the luck-packed pond of fish - becoming a digital fish yourself, and allowing you to join up with others who are touching their phone screens simultaneously. Touch for Luck's motto: jump in the pond and swish that tail. Touch your screen. Touch for luck. Touch and never let go. The point of the game is to acquire lucky charms by touching the phone screen and never letting go.

The full view of the pond and all its digital fish is projected onto the enormous M+ Facade. It lights up at night, being one of the largest media facades in the world. At 65 metres tall by 110 metres wide, it is visible up to 1.5 kilometres away.

Curiosity tempts the brain to see what happens next. Highlighting exactly what Moniker intended: our obsessive need for continuous online presence and connectivity.